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 Suigin Suigin no Mi

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Milionami Kiery

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Enter Tracker Here Name : Milionami Kiery
Epithet :
Age : 31
Race : Human
Faction : Revolutionary Army
Haoshoku : 0
Busoshoku | Kenbunshoku : 2
Attack (ATK) : 165
Defense (DEF) : 240
Reflex (RX) : 150
Willpower (WP) : 160
Level : 25
Experience Points : 2500
Bounty : 38,000,000
Berries : 50,000
Posts : 11

PostSubject: Suigin Suigin no Mi    Sun Jul 23, 2017 11:33 pm


Suigin Suigin no Mi


Devil Fruit: Suigin Suigin no Mi (Mercury Mercury Fruit)
Devil Fruit Type: Paramecia

Devil Fruit Appearance: Suigin Suigin no Mi's appearance consist of it being the shape of a tomato but gray in color. The Devil Fruit has swirls accompanied by stripes around it. The branch of the Suigin Suigin no Mi is rather curved and is in a purple color.
Devil Fruit Description: The Suigin Suigin no Mi gives the user the ability to generate liquid mercury from their body and wield it into shapes and objects that they desire and even give the user the ability to switch the mercury from solid to liquid and vice versa.


Fighting Style: Silver Heart Style
Weapon Utilization: N/A
Description: The fighting style for this Devil Fruit is mainly based on keeping distance from his opponents and letting his Devil Fruit techniques support him during the rather than used for close combat.

Toggled and Passive Abilities:
Mercury Poisoning: After 5 post of exposure to mercury caused by this fruit allies and enemies alike will have their Defense and Reflex cut off by 25% each.






Techniques



Light Techniques:
 

Medium Techniques:
 

Heavy Techniques:
 

AoE Techniques:
 

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Butch Castle

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TrackerBioFighting StyleEquipment

Name : Butch Castle
Epithet : No-Good
Age : 19
Race : Human
Faction : Bounty Hunter
Crew : N/A
Ship : Little Castle
Crew Position : N/A
Haoshoku : 0
Busoshoku | Kenbunshoku : 0
Attack (ATK) : 80
Defense (DEF) : 50
Reflex (RX) : 85
Willpower (WP) : 50
Level : 1
Experience Points : 100
Berries : 5,050,000

Posts : 78

PostSubject: Re: Suigin Suigin no Mi    Tue Jul 25, 2017 12:25 pm

Since you're still working on this, I'd like you to remove the mercury poisoning passive. First of all, you cannot have an ability that gives others debuffs without also giving yourself an equivalent debuff (albeit, to another stat or split between some of your stats). Secondly, your ability implies that this debuff will last for the remainder of the thread. A -25% debuff for an entire thread is just too much. You should change this mercury poisoning into a light technique. This way, you can have a low cooldown on it (maybe 6 posts) and a 2 post duration. If you'd like to increase the duration, also increase the cooldown. Also, even if you make it an LT, do not forget to balance out those debuffs.

Also note that if you're applying a -25% debuff to multiple enemies using anything but an AoE, it will have to be split between those enemies. It can not give a -25% debuff to each enemy.

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