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 Gray Starks's Bio

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TrackerBioFighting StyleEquipment

Name : Gray Starks
Epithet : The Conqueror (Formerly "Black Fist")
Age : 49
Race : Cyborg
Faction : Pirate
World Position : Super Veteran (Former Yonkou)
Crew : Black Fist Pirates (Destroyed)
Ship : Fistful AKA "The Fist" (Destroyed)
Crew Position : Captain (Former)
Devil Fruit : Pressure-Pressure Fruit
Haoshoku : 9
Busoshoku | Kenbunshoku : 9
Attack (ATK) : 750
Defense (DEF) : 600
Reflex (RX) : 655
Willpower (WP) : 600
Level : 100
Experience Points : 10000
Bounty : 2,500,000,000
Income Multiplier : +10%
Berries : 25,000,000,000

Posts : 1163

PostSubject: Gray Starks's Bio   Sun Jul 03, 2016 7:04 pm

Gray Starks

Basic Character Information

First Name: Gray
Last Name: Starks
Epithet: The Conqueror (Formerly “Black Fist”)
Age: 49
Gender: Male
Race: Cyborg
Faction: Pirate Former Yonkou
Affiliation: Black Fist Pirates (Former)
Position: Captain (Former)
Retired Captain: Having captained a pirate fleet for many years, Gray has profound knowledge about the inner workings of crew management. Having held his captaincy without challenge, it can also be said that Gray's leadership qualities were excellent.
Navigator: Gray is a half-decent navigator, having sailed for years in the New World, and can usually find his way from island to island without any assistance.
Mechanic: Gray has a basic understanding of complex mechanical systems, and is generally able to perform maintenance on his robotic arm. But if it were to be inflicted heavy damage, his lack of skill with machines would show through, as he would require a professional engineer to repair it.

Physical Appearance

Height: 9'11" (303 cm)
Weight: 1043 lbs. (473 kg)
Hair Style: Gray’s hair is of average length, the ends of which reach below the neck. He’s seen keeping his hair slicked back behind his ears at almost all times.
Hair Color: Orange-brown
Eye Color: Golden brown
Scars: Gray has a charred burn mark on his left pectoral, and two long slash marks that stretch from the center of his chest, to his right hip.
Clothing and Accessories:
Gray is almost always wearing a black cloak with a misshapen beige fur scarf draped over his shoulders. The scarf has two metallic pauldrons hidden under it and over the cloak. These pauldrons have deep grooves running across its surface, sometimes catching a stray blade which might slide in.

He refuses to wear any sort of shirts, leaving his torso bare but for the cloak and two crossed straps around his chest. But, on occasion, he might submit to a navy blue or black high-collared shirt with a U-neck. These shirts are often missing their lower half, for he claims to feel constipated when his stomach is closely covered.

He wears baggy navy pants with a thick leather belt holding them up. And his gray boots cover the majority of his shins and appear near metallic in certain light.

Detailed Description:
Gray is a very tall man, reaching nearly ten feet, and has broad shoulders and heavily toned muscles. He appears to be almost bear-like with his fur-draped shoulders and regal cloak.

Gray's face is weathered and tired. Faint lines tracing crow's feet appear on odd days, but for the most part, he has yet to graduate into that "senior" status. He maintains a trimmed beard that outlines his jaws, and he keeps his long orange-brown hair slicked back behind his ears, though rarely for any significant length of time.

Gray is a cyborg, and as such is burdened to forever lug around a robotic arm. This machine is a product of mechanical genius, a gift from The White Saint.

Gray has two other noticeable injuries aside from his obviously missing arm. The first is a burned patch of skin, a souvenir from an Admiral. The second is a set of fang marks on his left side which is a remnant from his battle against the Behemoth. These fang marks are hidden under a curved metal plate which is surgically bound over the damaged parts. Some nerves and organs hidden under the plate are damaged permanently, while some have been replaced through robotic transplants.

The Past

Main Traits: Laid back, Carefree, Forgiving, Open-minded, Festive
Likes: The Open Sea, Sympathy, Adventure-seekers, Rowdy Banquets
Dislikes: Grudge-bearers, Cruelty, Uptight people, Death-dealers
Hometown: Jotunn (Winter Island, New World)
Gray is an extremely carefree and laid back person. He is rarely seen to be afflicted by personal grievances and seems to get along with everyone due to his inherently accepting nature.

He rarely holds grudges against people who may have provoked or offended him, and normally lets things go without aggravating conflict. This often causes irritation for those that care for him, as his lack of self-respect can sometimes offend his comrades just the same. This forgiving attitude does not apply in the case of his friends or loved ones, however. With his full might, he avenges any of his friends who may have been accosted, as long as his friends did not do something to warrant it.

Unwarranted violence is something Gray despises. He often finds himself defending victims subjected to cruelty despite his non-interference policies. Gray is sympathetic to people oppressed by figures of authority, as he had known many of this sort in his life. However, his lack of grace in displaying his sympathy often causes the targets of his sympathy to feel patronized.

Gray has an adventurous spirit, and greatly enjoys the salty breeze of the ocean. He loves to sail (or walk) across the sea, seeking new places and with a driving curiosity towards new people. But, his thrill-seeking often lands himself and those around him into unwanted trouble, risking not only his life but also his comrades'. He is a strong believer in betting his life on his beliefs, and also encourages his comrades to do the same. And as such, those with a higher need for self-preservation find Gray to be entirely reckless, making it harder for them to follow him.

Despite his carefree nature, Gray has an honorable streak. He does not see the world as black and white, but he does try his best to follow certain ideals. He does not take any solace in ending the lives of his opponents and often goes out of his way to spare his foes, no matter what trouble it may cause him in the future. Gray also takes any promises he makes very seriously. He sees it as his duty as a living being to do his utmost to fulfill any promises he makes.

Gray's cheerfulness prospers in festive environments, his loud and friendly nature quickly gaining him attention. He often becomes the life of a party, finding himself surrounded by an audience or fellow participants in his drinking and story-telling shenanigans. However, in his later years, there are far more times when he prefers anonymity and remains invisible, enjoying the festivities from the most isolated of corners.

Gray's laid back attitude often gives him a reliable perspective of the larger situations at hand. Patience is a virtue, as they say; and Gray's tendency of not jumping recklessly into serious matters affords him a greater depth of understanding regarding such situations. He is also very analytical in nature, even if he does not always show it. He may be laughing and carousing physically, but at the same time, he can also be studying the most minute of details of his surroundings and strategizing his actions around them.


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